- Traveling through time? Available right now! It’s at your fingertips thanks to VR technology! Teaching history is entering a new era!
- Get to know the Renaissance and Baroque from the side that history textbooks don’t offer by helping prepare the feast and the ball.
- Discover the mysterious history and walk around the sunken ship ORP “Orzeł”. It’s possible only due to VR technology and headset.
Download our ebook and get to know the VR world better
- 1. Same old story? Not with VR learning!
- 2. VR brings closer everyday life and the history of many amazing eras
- 3. Not just teaching! VR reveals the mysteries of history
Same old story? Not with VR learning!
“Back in my days, we didn’t have…” uh… how many times can you hear the same story? History is one of those topics that, when presented in the wrong way, can be very discouraging. And teaching this subject is very important, especially for the younger generations! History is not only the past that has shaped our everyday life but also a teacher that allows us to draw conclusions based on the mistakes made by others.
We have repeated the same story many times and written about the positive effects of immersive learning. In particular, how VR technology brings teaching and this method to a whole new level by engaging users. This VR solution works in many areas, such as ecology or first aid, but in the case of teaching history, it is more than just an engaging lesson that will stay with users for longer.
Thanks to VR technology, we can do what many students dream about during history lessons and, instead of talking about important events from the past, take them back in time to this moment.
Does it sound inviting? See for yourself by visiting different epochs and important historical events. We have several apps for you that will take you on this journey using VR, AR, or MR technology. Thanks to them, the mysteries of history are at your fingertips!
VR brings closer everyday life and the history of many amazing eras
When learning about issues related to the Baroque or Renaissance era, in every history textbook, the focus is usually on the same topics. While the Battle of Vienna and the invention of printing are essential and influential events, these two periods in history have much more to offer.
This is exactly what Continuum, an interactive application that is available to users as a special experience bringing to life observations of people being the witness of the secrets and wonders of those eras, is trying to show with the use of VR technology.
To make teaching less monotonous and more engaging, there are many visual effects in this VR experience. The story in the app is divided into four main sections. Users can choose between pinpointing a particular part of the former city, helping the cook serve the feast, choosing the right clothes for the ball, or watching the impactful cultural institution in early Europe.
That’s not everything yet! Teaching history using VR technology is even more attractive for children thanks to diverse, educating segments and mini-games.
Interactive dialogues and modules encourage them to sort information and memorize facts, thus motivating and helping them to learn.
Continuum, a history-teaching VR experience, presents many possibilities and does it without expensive or hard-to-use technology. Users can choose from two modes that enable virtual time travel in different ways. This VR application is dedicated to a mobile device with the Android operating system and offers the option of using it without the use of goggles (the so-called “magic window” mode) or through the traditional VR mode.
Passing and teaching history has never been this reliable! That is why Continuum is precleared by specialists from the “Światowid” Center.
See what other apps we create
Not just teaching! VR reveals the mysteries of history
The year 1940. The middle of the Second World War. On May 20, the submarine ORP “Orzeł” was launched from Rosyth and never returned from patrol. There have been many theories as to why history happened the way it did. While VR technology cannot (yet!) bear any of them out, it can teach about this event and help history enthusiasts to reveal the many, fascinating secrets.
You don’t have to squeeze into a scuba diver’s suit and go down to the bottom of the sea to see this mysterious submarine. All you need is access to the VR headset and this 360º app.
Based on the photos of a realistic model of the “Orzeł” ship and VR technology, it was possible to create a virtual space that presents the entire interior of this submarine. Unlike usual sightseeing, in this case, every recess is available to virtual tourists.
It is a high-quality visual experience that teaches about the history of ORP “Orzeł” and does it in a way that is both comprehensible and understandable to everybody.
Browse through the marked interaction points which easily guide you around this mysterious object and discover its secrets. The arrow system and signs are presented in a very intuitive way. Thanks to these mechanisms, everyone can join the route!
VR technology caused teaching and promoting history to be no longer associated with boring lessons. Instead, it encourages you to explore and motivates you to discover the mysteries of history, thereby stimulating the spirit of explorers. Can textbooks do that?
Read other entries
Our latest VR simulator app examples – language, history, environment
In general virtual reality works by the principle that what you (the user) see is not necessarily what you are dealing with on an everyday basis. It means that a digitally created world can be whatever developers want it to be. Living on Mars? Riding the unicorn?...
How AR works? Quick guide to augmented reality solutions
Virtual reality systems and related software hold great potential, not only for entertainment, but more importantly - for business and industry, as well as the education sector. But did you know that virtual (or VR) doesn’t mean the same as augmented (AR) and in this...
Two new VR applications delivered for the WSB university students
Education and new technologies go hand in hand, which is easy to observe, especially in the virtual and augmented reality branches of innovation. According to some studies, immersive systems allow students to experience even abstract topics and make them more likely...